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Re: He said "lossless", y'all! Wake up!

It would be entirely possible for a lossless coding system, including MLP, to sound different than a straight ahead linear PCM data stream.

The pattern of digital data transitions would be entirely different, so any data related jitter patterns would be different. The lossless coding might have a less 'busy' data stream, but be busier internally due to the decoding.

The net result would be a slightly different jitter pattern upon playback, and thus a slightly different overall sound. The aadditonal internal digital activity might be inclined toward a higher level of jitter due to nternal subystem interactions and PS drains.
See:
http://www.geocities.com/jonrisch/jitter.htm
and related URLs referenced and references a those URLs.

Of course, I predicate all of this on less than perfect playback devices, but I think that is a pretty safe bet. Some folks might want to try and say that "with a properly designed XX" there should be no sensitivity to jitter (or insert favorite argument point here), but they never really seem to think it through that short of SOTA equipment, what ever gets done "right" in Audio? Even SOTA audio components still do not eliminate jitter from digital playback, only reduce it to the lowest of levels we can currently acheive. These levels are not perfection, nor have they been solidly shown to be inaudible.
Jon Risch


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