Interested in thoughts and experiences on these vastly different routes. Once the PS and clock have been upgraded, what's next and why?
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Topic - Player mod options ... tube or transformer outputs? - Thom 19:24:47 06/26/06 (16)
- thanks all, interesting read :) ... nt - Thom 19:10:24 06/30/06 (0)
- Thom, save your money and - Ozzie 15:19:15 06/28/06 (2)
- Well........ - Alex Peychev 20:43:53 06/29/06 (1)
- Well what Alex? - Ozzie 06:42:42 07/03/06 (0)
- Re: Player mod options ... tube or transformer outputs? - Retsel 13:15:00 06/27/06 (8)
- Re: Player mod options ... Sowter Transformers - MikeWI 09:25:37 06/28/06 (7)
- I am very happy with Sowter transformers... - Allen Wright 10:46:07 06/28/06 (6)
- Re: transformer outputs... - Retsel 11:43:39 06/28/06 (5)
- Clock Upgrades - MikeWI 14:22:54 06/28/06 (4)
- The nature of the clock generation in my player... - Allen Wright 00:02:43 06/29/06 (3)
- Re: The nature of the clock generation in my player... - MikeWI 13:05:06 06/29/06 (2)
- Re: The nature of the clock generation in my player... - Joe Rasmussen 07:35:35 07/05/06 (1)
- Re: The nature of the clock generation in my player... - Christine Tham 17:07:25 07/05/06 (0)
- Re: Player mod options ... tube or transformer outputs? - Dave Garretson 03:28:16 06/27/06 (0)
- Neither... - Allen Wright 02:06:12 06/27/06 (0)
- Tubes+transformer output. :)...........nt - Alex Peychev 00:41:54 06/27/06 (0)